Hell Let Loose Vietnam Playtest Goes Cross-Platform

A cross-platform Hell Let Loose: Vietnam playtest is live for PC, PS5, and Xbox, with launch moving to August.

Cross-Platform First

The next Hell Let Loose: Vietnam playtest was announced as the game’s first cross-platform test, marking the first time PC, PlayStation 5, and Xbox Series X|S players would be brought together for the same pre-launch session.

The studio described the event as a pre-launch playtest, which makes it a step that happens before the release rather than a launch-day activity.

This cross-platform arrangement is notable because it brings together players from different systems during the same test period.

A separate announcement confirmed that the Crossplay Playtest for Hell Let Loose: Vietnam is now live for all platforms, putting the cross-platform plan into practice.

Playtest Dates and Times

The pre-launch playtest was scheduled to run from Friday, July 24, through Monday, July 27, covering the full weekend.

According to the live announcement, the playtest will finish at 6am PDT on Monday, July 27, with additional end times listed for EDT, BST, CEST, and AEST.

The same announcement said the event is a full cross-platform playtest, meaning all platforms are involved in the same window.

Players were reminded to read the known issues and feedback instructions before starting, so the schedule was paired with preparation steps.

Known Issues and Feedback

Players were told to read the listed known issues before playing, and the announcement included instructions for submitting feedback.

This made clear that the playtest was not only a chance to play but also an opportunity for players to report what they found.

After the playtest, the team thanked participants for the clips, screenshots, and feedback shared during the event.

The team highlighted the incredible clips, screenshots, and player feedback that came out of the playtest.

Community Turnout

Hundreds of thousands of players joined over the course of the Crossplay Playtest, according to the team’s own post-playtest message.

They played together across Steam, PlayStation, and Xbox, and the team described the sight of so many players on the battlefield as fantastic.

The turnout included players from all three platform groups, showing that the playtest reached a wide cross-platform audience.

This large turnout was acknowledged alongside the clips, screenshots, and feedback that came out of the event.

Post-Playtest Thanks

In the post-playtest message, the team expressed appreciation for the support following the Open Beta Weekend.

The team also thanked the community for its response to the announcement that launch would move to August.

This appreciation was directed at players across the playtest platforms, with special mention of the hundreds of thousands who took part.

The post-playtest message framed the event as part of the road to launch, connecting the playtest to the work still ahead.

August Launch Decision

The team said that, based on player feedback and data from the playtest, moving launch to August was the right decision.

The move was intended to ensure a stronger experience for players when the game does launch.

The August launch shift came after the Open Beta Weekend, making it part of a sequence that includes the playtest.

With the playtest now live and the launch set for August, the team is using the test’s feedback and data as part of that decision.